Scream portrait
Cosmic class

Scream

CosmicAscendableReleased 2024

BHR reference

Every sig anchor × rank at A2. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
023,11028,22033,460
2025,94031,67037,560
4026,90032,85038,960
6027,72033,84040,140
8028,43034,71041,170
10029,10035,53042,140
12029,72036,28043,030
14030,30036,99043,880
16030,86037,67044,680
18031,39038,32045,450
20031,90038,95046,190

BHR scaling

20,00025,00030,00035,00040,00045,00050,000050100150200Signature levelR5R4R3

BHR at each signature level by rank, at maximum ascension (A2). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Abilities
Armor BreakAuto-BlockBleedBulwarkEnergizeFervorImpactInfuriateRegenerationUndermineVicious
Tags
#AW: Decay#Defensive: Guard#Dinosaur#Fantastic#Offensive: Burst#Offensive: Damage Over Time#RAIDS : Tactician#Size: M#Squad Builder#Stabilize#Symbiote#Villain
Signature Ability BAD HAIR DAY
  • When Madness is consumed by Scream, 35.0% chance to gain a Regeneration Buff healing 3.0% of missing Health over 5 seconds.
  • Against #Spider-Verse Heroes, each stack of Madness reduces the Opponent’s Evade Ability Accuracy by -12.5%.
  • Against #Symbiotes when gaining Madness, each stack of Madness grants a 12.5% chance to gain 100.0 extra Madness.
  • Against Tech Champions, each stack of Madness reduces the Opponent’s Armor Up Ability Accuracy by -12.5%.
ALL ATTACKS — RIP AND HAIR
  • All hits have a 25.0% chance to inflict a Bleed Debuff dealing 15.0 Direct Damage over 10 seconds.
  • When the Opponent is inflicted with a personal Bleed, also inflict a -5.0 Armor Break Debuff for 10 seconds, plus 0.5 seconds for each rank invested in the Deep Wounds Mastery. If a personal Bleed is prevented by an Immunity, inflict 2 Armor Breaks.
MADNESS PASSIVES — MAX: 8
  • Enter each fight with 400.0 Madness Passives. When these expire naturally, or on Scream’s fourth Light Attack, they are all refreshed and 2 Madness are gained.
  • The first Madness lasts 18 seconds, with each additional Madness increasing their own expiry rate by 20%.
  • Madness is paused for 0.5 seconds when the Opponent is struck by a Basic Attack and is paused indefinitely during the Opponent’s Special Attacks or while Strikers are active.
  • At 6 or more Madness, the Opponent’s Stun Debuffs suffer -100.0% reduced Ability Accuracy.
  • When knocked down by a Special Attack, when a personal Buff is Nullified, or when Incinerated by a Mystic Champion, Scream loses 2 Madness. If Madness falls to 0, 100.0 is gained after 9 seconds.
HYBRID BUFFS — MAX: 2 OF EACH
  • When Madness is refreshed its icon changes to reflect the currently selected Hybrid Buff, cycling through Scream’s indefinite Hybrid Buffs in the order listed below:
  • A 25% Vicious Buff, a 20% Energize Buff, a 25.0 Bulwark Buff, and a 25.0 Impact Buff.
  • Hybrid Buffs can only be gained while Madness is at 100.0 or more. Either Champion’s second Medium Attack grants Scream the currently selected Hybrid Buff.
  • When gaining a Hybrid Buff with 2 of the currently selected Hybrid Buff, Madness is refreshed instead.
  • While at 2 stacks of any Hybrid Buff, when Scream would gain a Hybrid Buff she also gains a non-stacking Undermine Buff for 5 seconds. As an Attacker, this Undermine is paused during the Opponent’s Special Attacks.
AUTO-BLOCKS — SYMBIOTE SENSE
  • When Madness is consumed by Scream, gain a non-stacking Auto-Block Buff for 5 seconds that is removed when Auto-Blocking a contact attack.
  • This Auto-Block Buff grants a 100.0% chance to Auto-Block Basic Attacks. These count as Well-Timed Blocks and have a 100.0% chance to resist a Block Break by a Heavy Attack.
  • When successfully Auto-Blocking an attack, gain 1 of the currently selected Hybrid Buff and inflict a personal Bleed.
HEAVY ATTACKS — CONSUMING MADNESS
  • Charging a Heavy Attack consumes 1 Madness to inflict a -30.0% Infuriate Debuff for 5 seconds.
SPECIAL ATTACKS — KNOTTED AND BROKEN
  • During Scream’s Special Attacks, all personal Debuffs on the Opponent and all personal Buffs other than Regeneration on Scream are paused.
SPECIAL ATTACK 1 SP1
  • On activation, gain +20.0 Attack Rating for each unique Buff on Scream for the duration of this attack.
  • Each hit consumes 1 Madness to grant Scream a 100.0% Fervor Buff for 20 seconds. On any hit with 0 Madness, gain 1 Madness and then gain Madness instead of Fervor for the rest of this attack.
SPECIAL ATTACK 2 SP2
  • On activation, consume all Madness. If 4 or more Madness were consumed, gain an Unblockable Buff for the duration of this attack.
  • On each of the final four hits, deal a burst of 15.0 Direct Damage for each personal Debuff on the Opponent. The potency of these bursts increases by 8% for each Madness consumed during this attack. Max Debuffs: 30.
SPECIAL ATTACK 3 SP3
  • Gain up to 800.0 Madness, and up to 2 of each Hybrid Buff. Then, until the end of Scream’s next Special Attack, abilities that consume Madness during Special Attacks consume 0 but still grant their outlined effects.

Team synergies(6)

Hair Today, Gone Tomorrow

UNIQUE
  • Scream: A successful personal Auto-Block grants 1 additional copy of the currently selected Hybrid Buff.
  • Medusa: When a personal Armor Shattered effect ends, inflict a [475] Armor Break Debuff for 4 seconds for each personal Fury Buff.

Silence and Misery

UNIQUE
  • Scream and Carnage: For each unique personal Debuff on the Opponent, they suffer -10% Defensive Combat Power Rate.
  • Anti-Venom: Accelerated Mutation Passives and Evolved Mutation Passives gain 20% duration.

The Munchies

UNIQUE
  • Scream and Morbius: With a personal Fervor active, Basic Attacks gain +[475] Critical Rating for each living Synergy Champion.
  • Storm and Moon Knight: While the Opponent is suffering from a personal Damaging effect, Basic Attacks gain +[475] Critical Rating for each living Synergy Champion.

You enable for other champions(1)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗