Deadpool portrait
Mutant class

Deadpool

MutantAscendableReleased 2015

BHR reference

Every sig anchor × rank at A2. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
022,17027,06032,100
2024,87030,37036,020
4025,81031,50037,370
6026,58032,45038,490
8027,27033,29039,490
10027,91034,07040,420
12028,50034,79041,270
14029,06035,47042,080
16029,59036,12042,850
18030,10036,74043,590
20030,59037,35044,300

BHR scaling

20,00025,00030,00035,00040,00045,000050100150200Signature levelR5R4R3

BHR at each signature level by rank, at maximum ascension (A2). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Abilities
BleedRegeneration
Armor Break
Granted via synergy
PsychomanPsychoman
Heavy Attacks inflict a non-stacking Armor Break Debuff, reducing Armor Rating by -700 for 10 second(s). Reverberate this!
Tags
#AW : Clarity#Canadian#Defensive: Utility#Mercenary#RAIDS : Assault#Saga Champions#Size: M#Squad Builder#Stone#Thunderbolts#X-Men
Signature Ability HEALING FACTOR
  • Permanently regenerating up to 36.0 Health per minute was granted when the natural healing factor of Wolverine was implanted into Deadpool. Regeneration amount is tied to Deadpool's Power Meter.
PASSIVE
  • Dropping below 20.0% Health activates Regeneration, recovering up to 38.0 Health over 6 seconds. This occurs only once per fight, and the amount Healed is tied to the Power Meter.
SPECIAL ATTACK 3 SP3
  • 100.0% chance to inflict a Bleed Debuff, dealing 290.0 Direct Damage over 5.5 seconds.
ABILITIES — via Fandom wikiSource ↗
Abilities
Passive

Dropping below 20% Health activates Regeneration , recovering up to X Health over 6 seconds. This occurs only once per fight, and the amount Healed is tied to the Power Meter.

[tier scaling table on Fandom]

Dev Notes: The best way to leverage this Regeneration is to try to drop just below 20% and let the heal take you back up above 50%. Since you can only do this once per fight this requires having perfect control of the fight, but it can allow Deadpool to mitigate small amounts of damage in each fight.

Merc Note: Are you kidding me? The best way to play me is to almost die? When did you start playing this game?

Signature Ability
Healing Factor — Passive

Permanently regenerating up to X Health per minute was granted when the natural healing factor of Wolverine was implanted into Deadpool . Regeneration amount is tied to Deadpool's Power Meter.

[tier scaling table on Fandom]

Dev Notes: To maximize the amount of Regeneration Deadpool receives from his Signature Ability, you should not use Special Attacks and try to keep power as high as possible.

Merc Note: Ha ha very funny. Why don’t you go pick on one of the X-Men? Jeez everyone around here is getting buffed and I still look like Marvel made a Mad-Libs game. I need to go call my agent. I have producers on speed dial. The court order doesn’t apply to business calls!

Special Attacks
Special 1 - Spinnin' Groin Punch

A fancy way to punch someone where it counts.

Special 2 - Spinny Sword Attack

It's an attack with TWO swords — oh, and there's an awesome spin...and two swords!

100% chance to inflict a Bleed Debuff, dealing X Direct Damage over 3 seconds.

[tier scaling table on Fandom]

Dev Notes: This is a sizable bleed and a significant source of Deadpool’s damage.

Merc Note: Special 2? What happened to Special 1? Listen, they do grow back but throw a guy a bone here. I should at least get a Fury buff for that.

Special 3 - Hold Up

I've really gotta take this...

100% chance to inflict a Bleed Debuff, dealing X Direct Damage over 5.5 seconds.

[tier scaling table on Fandom]

Dev Notes: In most situations you will want to cycle the Special 2 to maximize Deadpool’s Bleed damage.

Merc Note: What lunatic designed me anyway? So one of my Special Attacks does nothing, and the other one you aren’t even supposed to use? Fine, you know what, how about you make my healing only work when I’m standing still. How about that?

Team synergies(4)

Enemies

  • All Champions gain +[155] Critical Rating.

Family

  • All Champions gain +6% Health.

Teammates

  • All Champions gain +5% Perfect Block Chance.

You enable for other champions(31)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Boogie Boogie Uprising

UNIQUE
Benefit for Baron Zemo
  • Synergy Members: Dodging back and holding Block activates a 1.2 second timer. Releasing Block just as the timer expires grants a Jiggy With It Buff for 20 seconds, increasing Critical Rating by +[150] and granting an Unstoppable Passive while Dodging backwards or Dashing forwards.

Did We Just Become Best Friends

UNIQUE
Benefit for Bullseye
  • Deadpool, Deadpool (X-Force): Start each fight with an indefinite Meat Armor Buff granting 20% Armor Rating and 10% Block Proficiency. This Buff is removed if Deadpool is struck by a projectile, or inflicted with Bleed.
  • Bullseye: Block Penetration increases by 5% for each personal Cruelty Passive.

LFG

Benefit for Cassandra Nova
  • Cassandra Nova: While Cassandra is recovering from her Special Attack 1 or 2, charging a Heavy Attack refreshes her personal Root Passive.

Six Pack

UNIQUE
Benefit for Domino
  • Domino: +10% damage against Champions that aren't female or robots.
  • Deadpool: Special 1 has a 50% chance to Stun Champions that aren't female or robots for 2 second(s).

Not The Face!

UNIQUE
Benefit for Hit-Monkey
  • Hit-Monkey: If any Bleed fails to apply to the Opponent due to an Immunity, Hit-Monkey deals a burst of instant Passive Bleed Damage for 50% of his Attack.
  • Deadpool, Deadpool (X-Force): Special Attack 1 has a 100% chance to Bleed, dealing damage over 6 second(s) equal to 120% of his Attack Rating.

Chair Larceny

UNIQUE
Benefit for M.O.D.O.K.
  • M.O.D.O.K: Flux is paused while at max for an additional 1 second.
  • Gwenpool and Deadpool: +10% Bleed duration.

One Was Already Too Many

UNIQUE
  • Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects.
  • Deadpools: +10% Bleed and Regeneration potency.

Restoration Kit

UNIQUE
Benefit for Nick Fury
  • All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with a Bleed, Poison, or Shock Debuff he will drop a Restoration Kit, Purifying the Debuff and Regenerating 10% of their max health over 3 seconds.

There Goes the Multiverse

UNIQUE
Benefit for Psycho-Man
  • Psycho-Man: Lock and Heal Block effects last 15% longer.
  • Deadpool and Deadpool (X-Force): Heavy Attacks inflict a non-stacking Armor Break Debuff, reducing Armor Rating by -[700] for 10 second(s). Reverberate this!
  • Man-Thing: Gain up to 25% Perfect Block Chance based on Agitation.

Mutant Agenda

Benefit for Rogue
  • Mutants landed strikes during Special Attacks gain +12% Attack Rating.

Deadpool's Guide to Super Villains

UNIQUE
Benefit for Squirrel Girl
  • Squirrel Girl: Squirrel Girl reads Deadpool's Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.

1. Start With Fresh Deadpool

UNIQUE
Benefit for Venompool
  • Venompool: When the Cookin' Meter hits 100, 40% chance to gain a Regeneration Buff, recovering 5% of Max Health over 15 seconds.
  • Synergy Champions: +4% Health & Attack Rating.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
mcoc.gg per-state-columns + kabam-forum-base-pool
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗